Jurie Horneman Updates from Jurie Horneman RSS

http://twitter.com/JurieOnGames

Jurie Horneman is a multi-faceted, freelance games professional with over 20 years of experience working for companies such as Rockstar Games, JoWooD Productions, Kalisto Entertainment, Blue Byte Software and Thalion Software. He has worked as a lead programmer, game designer, producer, project manager, and internal consultant.

  • 01:38:53 pm on April 29, 2010 |

    JurieOnGames: Thanks for the RTs @fbindie, @flimgoblin, @nicholaslovell! It felt good to write something longer than 140 characters again :)

     
  • 11:48:57 am on April 29, 2010 |

    JurieOnGames: .@fbindie How will I ever make a game without setting the clipboard? I will never touch HTML again ;)

     
  • 11:48:14 am on April 29, 2010 |

    JurieOnGames: @fbindie A bit slanted towards Flash, but I suppose that balances out the pro-HTML5 stuff.

     
  • 10:33:52 am on April 29, 2010 |

    JurieOnGames: @icotom I've heard similarly depressing statistics :)

     
  • 07:36:25 am on April 29, 2010 |

    JurieOnGames: RT @fuzzybinary: Sad to hear but the why is an interesting read. RT @Blurst: Raptor Safari HD development is halting. Details here: http ...

     
  • 07:25:41 am on April 29, 2010 |

    JurieOnGames: RT @bbrathwaite: RT @TheJakeSimpson: Gamesauce #2 just went to the printers! Yay! #gamesauce.

     
  • 07:23:42 am on April 29, 2010 |

    JurieOnGames: So cool! RT @flantz: RT @messhof: new game http://bit.ly/a7LU81

     
  • 06:57:11 am on April 29, 2010 |

    JurieOnGames: @NicoleLazzaro Have you read about Facebook's OpenGraph? They want to become the web's OS. Quite scary.

     
  • 09:38:37 pm on April 28, 2010 |

    JurieOnGames: Despite being a bit skeptical about the culty feel of 37signals (or their fans), I am enjoying Rework so far. http://bit.ly/4R2lNg

     
  • 08:18:31 pm on April 28, 2010 |

    JurieOnGames: YAY!! RT @AllenVarney: RT @simonjrogers Pelgrane Press Dying Earth RPG license is renewed + license to much of Vance's other science fiction

     
  • 08:15:25 pm on April 28, 2010 |

    JurieOnGames: I *really* like the opening credit sequence for Gaspar NoƩ's Enter the Void: http://www.youtube.com/watch?v=tPxgi-PiNFE (via @kottke)

     
  • 05:44:59 pm on April 28, 2010 |

    JurieOnGames: "From the makers of FINAL FANTASY and FINAL FANTASY II comes a brand new RPG masterpiece [...]" What? What about Final Fantasy 3 till 13?

     
  • 11:34:26 am on April 28, 2010 |

    JurieOnGames: @bjoernknafla That is an important factor in all this, but that doesn't make you remarkable per se.

     
  • 11:06:33 am on April 28, 2010 |

    JurieOnGames: @whirlyvonelsass Grats! ("you play as Kurt as Camila but the story in less present" -> what?)

     
  • 09:41:03 am on April 28, 2010 |

    JurieOnGames: @Stitched Yep, there are a lot of parallels.

     
  • 09:14:55 am on April 28, 2010 |

    JurieOnGames: In the typical developer-publisher relationship, devs lose financial risk and gain a paycheck but no profits. (Basic economics, I know.)

     
  • 09:12:09 am on April 28, 2010 |

    JurieOnGames: @whirlyvonelsass There are economic downsides to the typical dev-publisher relationship that are very bad.

     
  • 09:10:47 am on April 28, 2010 |

    JurieOnGames: @AiGameDev But on the other hand, when you're remarkable it's not always good for others to copy you - that would make them unremarkable.

     
  • 09:10:11 am on April 28, 2010 |

    JurieOnGames: @AiGameDev Yeah, it's not something you can turn into a predictable process or operation - you have to keep being remarkable.

     
  • 08:52:04 am on April 28, 2010 |

    JurieOnGames: @AiGameDev My biggest worry is that the 'safe' way may be riskier than the 'risky' way...

     
  • 08:39:08 am on April 28, 2010 |

    JurieOnGames: @AiGameDev And there are other/more conclusions to draw about where things are going.

     
  • 08:38:37 am on April 28, 2010 |

    JurieOnGames: @AiGameDev It is easy to get fired up by an idea, e.g. self-publishing. I just wanted to show some other sides of that.

     
  • 08:37:20 am on April 28, 2010 |

    JurieOnGames: @AiGameDev That's why everybody likes me \o/. Or thinks I am bland and boring.

     
  • 08:19:29 am on April 28, 2010 |

    JurieOnGames: @AiGameDev Yes, the people who say "THIS is what's happening and the answer is THAT".

     
  • 08:18:41 am on April 28, 2010 |

    JurieOnGames: @peterpur Ha, what a great site!

     
  • 08:03:28 am on April 28, 2010 |

    JurieOnGames: @AiGameDev They'll be transformed like everyone else. Consolidation, maybe. Or adaptation by acquisition.

     
  • 08:03:15 am on April 28, 2010 |

    JurieOnGames: @AiGameDev I answered on my blog :)

     
  • 08:02:44 am on April 28, 2010 |

    JurieOnGames: Self-publishing is not the answer: http://bit.ly/9QsEgu

     
  • 08:02:10 am on April 28, 2010 |

    JurieOnGames: @mickfrommackay I have one very good recipe! :D

     
  • 07:31:09 am on April 28, 2010 |

    JurieOnGames: @mickfrommackay Thanks :D. I'm just a guy making games, who dreams of being a cook and an artist. (I have various bios online.)

     
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